Given how many shots I wanted to do with the Londoner facing the camera, it made sense for me to focus on making the parts for his rig first.
There's a lot of moving parts to the rig, and I had to split his cloak into three parts in order to maximise the ability to make it flow when I put the rig together.
Likewise his face has a lot of moving parts; there's not a single static piece of geometry on it due to how many shots that his face is included in.
For all the shots where he's fallen/ sitting on the floor, however, I think I might have to draw out separate static leg poses and warp them in aftereffects. The good news is that there's only one or two instances where that happens, so I won't have to draw in many extra frames.
In total, I have to make about 2 more rigs for this guy, one for the side view and one for the back view, both of which are less detailed and show up in shot far less often, so I won't have to be as nit-picky as I was with this one.
After that, the only rigs I have left to do are Rear, Side and Front views of the Falcon and then I can jump straight into putting the final animation together in After Effects.