Wednesday, 26 November 2014

Pose tests for Shot 8

the shot that I wanted to start animating was actually the 8th shot in the film, as I felt that aside from the final few segments, this is where most of the characterization would take place through animation.


Admittedly, I can add more keys when I get into the animation, but I felt like these would work as a guide to help solve most of the issues I would face when roughing the shot out while still giving a lot of leeway for extra keys.

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